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Hoi4 breakthrough vs soft attack

NettetTL;DR version: hard attack is attack against armored divisions like tanks, soft attack is against soft, fleshy targets like infantry. For single player, I generally only max out hard … NettetDefense is threshold based in HOI4 - if your attack score is higher than the defenders defense score (def or break depending on if they are defender or attacker), every attack point over that value will get 4x chance to do damage (to both org and HP). Artillery also has bad breakthrough.

Hearts of Iron IV kara savaşları rehberi Technopat Sosyal

Nettet25. feb. 2024 · Breakthrough is your offensive stat to win a battle, Defense is your defensive stat to win a battle. Soft attack is your ability to damage the 'soft' (think … Nettet4. mai 2024 · Just a quick noob's guide to Land Doctrines in HOI4. MOBILE WARFARE Main users: ... and Breakthrough. This allows for a massed attack on an area followed by a Light Tank/Motorised sweep. There are two sub-branch splits: ... So in another words +10% Soft attack to Artillery units from technology for example ... advanced data security azure sql https://vapenotik.com

Soft attack :: Hearts of Iron IV General Discussions - Steam …

Nettet1. des. 2016 · 1. Because tanks have high hardness, most of an infantry division's attacks (which are usually soft), are wasted. 2. Tanks have high breakthrough values … NettetBreakthrough. Known as "toughness" in previous games. Represents the number of defenses the unit has when attacking, that is, how many of the defender's attacks it … Nettet28. des. 2024 · HoI4 land combat goes through a series of escalations, ... The soft attack from artillery is fantastic for chewing up enemy lines. Rocket artillery is slightly better if/when you can research it ... the longer they can stay in combat before having to break off the attack. Breakthrough is a defensive stat used when attacking ... jw 家具 無料ダウンロード

Division with the highest soft attack and org is cursed : r/hoi4

Category:What’s the difference between soft/hard attack and breakthrough …

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Hoi4 breakthrough vs soft attack

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Nettetwhat is the optimal ratio of soft attack: org. given that most enemy units are mostly soft, we need to maximize our soft attack to force a unit back quickly allowing only enough … NettetThe result was as expected, a division that maximizes soft attack is this: 2125 soft attack and exactly 0 org. But let's return to the original point of the post and maximize both …

Hoi4 breakthrough vs soft attack

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Nettet2. mai 2016 · For an example, let us take two infantry devisions, both with a soft attack of 100. If these two units battle each other, both will have 100 soft attacks. The breakthrough and defence values of each unit should be 50 breakthrough and 200 defence. Now, if these two units battle each other, how can I estimate de outcome of … NettetWhat have you found the most success with in terms of tank divisions. All types. Just on general. Medium tanks with mot/mech, either 30w or big like 42w, aim for 30-40 org …

Nettet12. apr. 2024 · Undefended (the enemy does not have a point of defense/breakthrough to counter it) attacks have a 40% chance to hit, or 4x as much. This means a few things. … NettetYes it should in a logical world, but this is hoi4, so the unplanned offensive is treated as a weather effect like rain so it's applied to everyone. That's why you can't just blitz the Spanish Civil War in 1937 by sending tank …

Nettet27. feb. 2024 · my personal favorite tank template and the original one of the 2 this template consist of 2 types of tank : the breakthrough medium tank and hard attack tank destroyer they both come to supplement each other's weaknesses and add their strengths. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. … Nettet16. jul. 2016 · Again, the attack/defense stats are much more complicated than they need to be...could be much more elegant. But, that is Paradox!!! Must be a reason. Anyway, can someone explain in simple terms how this works? Basic #'s are defined as "Soft Attack- # of attacks enemy can make against targets of low hardness". Ditto for hard attack. …

Nettet17. jan. 2024 · It halves the number of soft and hard attacks made against the division if the attacking division's piercing is less than the defending division's armor. Higher armor than the enemy's piercing will also increase the number of unit attacks in combat and change the organization damage dice roll per attack from 1d4 to 1d6 as the unit can …

NettetSoft attack = attacks against soft targets Hard attack = attacks against hard targets Defense = blocked attacks while defending Breakthrough = is your defensive value … advanced data tablegramNettet14. jun. 2024 · Soft attack = how much damage you deal against "soft" targets (i.e. anything that isn't armor) Breakthrough = your defense while attacking. Soft attack … advanced data security in azure sql databaseNettet15. aug. 2024 · Air attack: Division'ların düşman Close Air supportlarına vurduğu hasardır. Defence: Eğer savaş içi soft attack sizin defansınızı geçerse o savaşı kaybedersiniz. Breakthrough: Düşmanın defansının kaçını yok sayacağınızı belirler. 500 soft attack 1500 breakthrough bir tank Division'u 1800 defanslı bir Division'u ... advanced data storageNettetHard Attack: Damage Against Machines . Soft Attack: Damage Against Meat . Armor: Take less damage if higher than enemy Piercing . Piercing: Do normal damage if higher … jw奈良 口コミNettet22. feb. 2024 · The defending division's soft attack doesn't exceed the attacking unit's breakthrough, so more breakthrough on top of that is wasted. But put a commander on the attacking division to get it to 180 soft attack means that 50 points of SA will get through. Soft attack is never wasted. Breakthrough and defense are. jw 寸法線 文字 大きさNettet24. apr. 2024 · HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums ... Special pages; Printable version; Permanent link; Page information; Ad Space Soft attack. From Hearts of Iron 4 Wiki. Redirect page. Jump to navigation Jump to search. Redirect to: Land units#Combat … advanced data structure notesNettet7. jan. 2024 · (1 x 150) + (0 x 50) = 150 total attacks Attacking a division with 40% hardness. (0.6 x 150) + (0.4 x 50) = 110 total attacks Attackin g a division with 80% … jw 寸法線 斜め